HYPEMIND: Located in the digital theme park of Hyperspace's House of Hype, HYPEMIND is a notable achievement in digital entertainment, for which I was responsible for the design and development. Spanning 5,500 square meters, it offers visitors a unique sensory journey. The entrance, a major highlight, features a large projection-mapped audio-visual display named HYPEMIND. This expansive projection hall, highlighted by a central pyramid structure, showcases dynamic graphics synchronized with a vibrant soundtrack, providing an engaging introduction to this immersive environment.
LAZER DREAMZ:
I developed LAZER DREAMZ, an immersive, floor-based obstacle game that transforms a simple room into a lively gaming arena. I designed it to accommodate up to four players who navigate through an array of obstacles by running, jumping, and dancing. Enhanced with a compelling soundtrack, the experience merges movement and music in a dynamic challenge of agility and rhythm, creating an invigorating blend of lights and sounds. This project showcases my ability to create engaging, interactive experiences.
HYPE MIND: SIMULATED PREVIZ
SOFTWARE: TOUCHDESIGNER | UNREAL ENGINE
HYPEMIND: PHYSICAL TEST FOOTAGE
LAZER DREAMZ: SIMULATION
SOFTWARE: TOUCHDESIGNER | UNREAL ENGINE
LAZER DREAMZ: ON-SITE TEST
SAUDI ARABIA
NEW YORK